POV-Ray : Newsgroups : povray.binaries.utilities : Moray - Material Editor, material maps : Re: Moray - Material Editor, material maps Server Time
2 Jun 2024 05:12:35 EDT (-0400)
  Re: Moray - Material Editor, material maps  
From: Paragon
Date: 16 Aug 2001 01:57:45
Message: <3b7b60d9$1@news.povray.org>
Actually, I've figured out what I was doing wrong.  What I really wanted was
to create was a

[standard texture]
    [pigment]
        [image map]

I thought the Material Map is what creates the result I want.  By the way,
what is a Material Map for then?



"Paragon" <use### [at] hostcom> wrote in message news:3b7b5f3a@news.povray.org...
> I'm having some trouble using material maps in Moray 3.3's Material
Editor.
> In the Material Editor I do this:  Create Material > Material Map, assign
> the material I want (i've tried bmp, tga, gif, jpgs, they all don't work)
> and click on Preview to see what it will look like, and what I get is an
all
> black object.  The material I selected doesn't seem to be used.  I've
tried
> adding a Normal and Finish the [standard texture] that is under [material
> map] and still, my map isn't being used.  What am I doing wrong?
>
>


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